A MMO from 2007 RIFT continues recieving updates. I worked on an old codebase including UI using flash ActionScript version 1.
Winner of IGF's 2021 Student Game Award! I created the dialogue system for Vessels, running 16,000+ lines of dialogue.
Made for WASM4's second game jam. A idle-building game, has community made RetroAchievements that bring me joy.
Chill Godot Bubble-Animal catching, a low-stakes ape escape with three different animal AIs.
Godot adventure with persistent graves across plays, I wrote the websockets server in Zig. a sort of asynchronous MMO.
A short Godot adventure, designed for local co-op but I've added a CPU helper after the jam.
Check for more jam games on my itch.io page!
Godot GDScript plugin to aide in creating early marketing material. Automatically capturing the editor and in-game screenshots.
SDL2 application I use to count stitches and up coming color changes in my crochet projects, mostly blankets and scarfs.
Made in WASM4 teaching my dear June to program in Zig. A great fun exercise we even presented at a local Game's Yall. We made a website for it too!