Published Games


RIFT header image

A MMO from 2007 RIFT continues recieving updates. I worked on an old codebase including UI using flash ActionScript version 1.

Vessels header image

Winner of IGF's 2021 Student Game Award! I created the dialogue system for Vessels, running 16,000+ lines of dialogue.

Flappatron header image

A quirky visual novel/adventure game. I helped create tools to automate the lip syncing process.

Sandshark games logo

Multitude of Roblox games covering many genres. Made systems and servers to support game development.

Game Jams


TO THE CORE

TO THE CORE title screen

Made for WASM4's second game jam. A idle-building game, has community made RetroAchievements that bring me joy.

Bubble Ranch

Bubble Ranch Title Screen

Chill Godot Bubble-Animal catching, a low-stakes ape escape with three different animal AIs.

Part of the Continuum

Part of the Continuum title screen

Godot adventure with persistent graves across plays, I wrote the websockets server in Zig. a sort of asynchronous MMO.

Twin Blade Tango

Twin Blade Tango Cover art

A short Godot adventure, designed for local co-op but I've added a CPU helper after the jam.

Bun Bun Fun Run

Bun Bun Fun Run Character In-game

Unreal 5 physics based platformer with lovely stylized graphics. I greatly enjoyed working with this team of artists/animators.

Solario

Solario Gameplay

Unity platformer with light-based life system.

Tools and Plugins


Godot Auto Screenshot

Godot GDScript plugin to aide in creating early marketing material. Automatically capturing the editor and in-game screenshots.

Crochet Helper

SDL2 application I use to count stitches and up coming color changes in my crochet projects, mostly blankets and scarfs.